Rising VFX Studio Establishes Pipeline Around Shotgun
Los Angeles, CA (August 5, 2014) --Independent visual effects company Milk has standardized on Shotgun for production management and tracking. Based in London, the boutique studio that recently celebrated its one-year anniversary focuses on delivering high end VFX for television and film. Milk positioned Shotgun at the heart of its workflow when establishing a VFX pipeline, and continues to increase the level of integration. Nearly all of Milk's 80 staff members use Shotgun daily particularly across production, administration and pipeline teams.
“Starting from scratch was somewhat of a luxury, since it gave us the opportunity to tailor our pipeline to fit our specific needs,” said Milk CEO Will Cohen. “Shotgun is the industry-leading tool for production management and is unwaveringly reliable. From a hiring standpoint, most people already know how to use Shotgun or can get up to speed on it quickly, which means they can dive right in and spend little to no time learning a new system. Shotgun has really become the driving force behind our entire pipeline, making it easy to share work.”
Staffed by a tight-knit team of industry veterans, Milk is already earning industry accolades, having taken home the 2014 British Academy Television Craft Award for itsoutstandingvisual effectswork on the BBC’s “Doctor Who 50th Anniversary special: Day of the Doctor.” Other recent projects include Fox’s series event “24: Live Another Day” as well as the summer feature “Hercules” and the eighth season of BBC’s “Dr. Who.”
Milk Head of Pipeline Benoit Leveau began testing Shotgun in August 2013, then successfully rolled it out into production in October of that year. Currently, Shotgun is used to manage all productions, feed assets to the team and for scheduling. Milk also leverages Shotgun’s Pipeline Toolkit to hook into proprietary tools for ingest and file generation as well as to content creation tools such as Autodesk Maya and Mudbox, The Foundry’s NUKE and MARI, Side Effects Software’s Houdini and Thinkbox Software’s Deadline. The studio is also considering plans to start using Shotgun’s client review feature in the future.
“I’m a big fan of the Pipeline Toolkit because it provides us the freedom to define and augment our workflows. I also love that it’s open source so anyone can contribute, and the Shotgun support team has been very quick and detailed across all interactions,” Leveau explained. “I believe that we are just beginning to scratch the surface on what can be done with Shotgun.”
Added Milk producer Liam Tully, “With Shotgun, we can assign and manage tasks, track deliverables through the pipeline, communicate task priorities, trace feedback, and generate status reports. Having direct access to that wealth of information and the flexibility to customize our interfaces helps us better allocate resources and stay organized for jobs of all sizes.”
On the recent acquisition by Autodesk, Milk Head of Production Lorna Dumba noted, “Shotgun has already proven an incredibly useful tool, so we’re excited about the prospect of accelerated feature development that we would hope to see with the merger.”
About Shotgun Software
Shotgun Software, recently acquired by Autodesk, builds secure, scalable, software for production tracking, review, and asset management. The software helps studios and remote collaborators to reduce risk and increase efficiency through more transparent production processes. More than 550 creative companies rely on the Shotgun platform to provide essential business tools for managers and visual collaboration tools for artists and supervisors, all of who need to work globally with distributed teams. A standardized toolset for film, TV and game development pipelines, Shotgun is built on the industry's best practices. Studios including DreamWorks, Framestore, Blizzard, Microsoft, Walt Disney, Double Negative and Ubisoft have adopted Shotgun's customizable system and contribute to the ongoing development of its growing ecosystem of applications. www.shotgunsoftware.com
Launched in June 2013, BAFTA award-winning Milk is an independent, London based, boutique visual effects company, focused on creating highly innovative and complex sequences for high end TV and feature films. Founded by award-winning VFX Supervisors and Producers, the team has created TV effects for Doctor Who (BBC), Ice Age Giants (BBC), Sinbad (Sky), Skins (Channel 4), Sherlock (Hartswood Films), Merlin (BBC) and David Attenborough’s Natural History Museum Alive 3D (Sky/Atlantic)and for feature films Hercules (MGM/Paramount), Snow White and the Huntsman (Universal), Les Miserables (Universal), Dredd 3D (Entertainment Films) and 47 Ronin (Universal). Milk is located in Fitzrovia and has the capacity for 100 artist seats. www.milk-vfx.com